For Eternity - Imhotep's Children - Basic Sevice Buildings & Bazaar

Basic Service Buildings:

Our next Group of buildings are those from "Basic Service Buildings" category.

Basic Service Buildings

This category is the smallest of all. It includes only 5 buildings. But this dosn't mean this selection of buildings is unimportent,
it's more the oposite. The buildings from the "Basic Service" category are keeping your city running and in order.




Residents of your housing building go to this building to get all the goods they desire. You should place them close to or in
your housing districts so all the needs of your population can be fullfilled.


For Eternity - Imhotep's Children - General Buildings Overview

So this are all buildings in the category "General Buildings". These 7+2 buildings are so important for your city that no city would neither survive and prosper without them. (Well exept the garden.)

Now for all of you a short overview of the category:

 Category Info - General Buildings

and here are the 3d models of the buildings (keep in mind that this is pre alpha footage so they can change and/or be replaced):

Housing Buildings
Housing Buildings

Other General Buildings
Other General Buildings

For Eternity - Imhotep's Children - Trading Post & Garden

Trading Post:

Trading Post

The trading post enables trading for you. If such a building is in your city caravans will visit your city
from time to time and try to trade goods with you. More informations how trade works in detail will be
available in a special article, soon.



This building has no particular function it's only purpose is for decoration.


For Eternity - Imhotep's Children - Storage Yard

Storage Yard:

Storage Yard

The storage yard is one of the significant buildings in "For Eternity - Imhotep's Children". Without it your whole economy won't work.
All goods must be stored in a storage yard before they can be ordered, transportet and finaly used by any other building.
The storage capacity is limited, so the best strategy is to place more then one at key point in your city.
There are two mode in which storage yards are operating in an auto and a manuel mode. In manuel mode you can controll what kind
of goods should be allowed in that specific storage yard. The auto mode tries to do minimize transportation time by storing it close to
the goods producer.


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